Implimented Ideas: here are
some ideas from the guide that have actually made it into the
game. I'm sure you'll recognise them, even if the actual form
they take in the game is a bit different.
- Removing Overhead Skill Spam
- Sie Ming (8/3/99)
It's about time the developement team makes good on their
statements about removing this most annoying aspect of certain
skills.
- Unique Potion Stacking Solution
- Khelby (03/08/99)
Stacking? We don't need no stinkin' stacking!
Just implement this instead (it's alot more fun anyway)
Unified Proposals: these articles
are generally larger, both in size and in scope. They cover
many aspects of the lives of assassins and alchemists.
- Alchemy Proposal III(v0.8)
- Many contributors (09/20/99)
Just some ideas that we are tossing around now (this one
has grown to 23 pages in length; read it when your server
is down). The two proposals below are previous versions
of this proposal. They have significant differences, and
are not simply refinements, and so they are included also.
- Alchemy Proposal II(v1.11)
- Many contributors
A new (well, and updated) collection of proposals that have
been ironed out on some of the boards.
- Alchemy Proposal I(v6.4)
- Many contributors
A collection of proposals that have been ironed out on some
of the boards.
Alchemist Ideas: these articles
take a look at things that could be changed that primarily
effect alchemists.
- Taste Identification
- Sie Ming
Changes that would allow this skill to stand on it's own
again. Contains alchemy and non-alchemy change.
- Identifying Potions-
Sie Ming
Does the automatic identification of potions add to UO?
This proposal suggests that it does not.
- Alchemic Magic Items-
Sie Ming
Some possible additions to the magic items of Britannia
with a definite alchemic slant.
- Rethinking the Heal Potions
- The Alchemy Forum (08/03/99)
A balanced approach to changing the healing potions that
would benifit alchemists of all skill levels.
Assassin Ideas: these articles
take a look at things that could be changed that primarily
effect assassins.
- Poison Proposal - Malik
(11/03/99)
Some ideas on improving the assassin profession.
- Assassin's Guild Proposal
- Whisper (05/10/00)
Make it more fun to be an assassin by having a structured
system of finding contracts and placing hits on undesirable
people.
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